bard cantrips dnd 5e. Mending + Mage Hand: After each fight, broken arrows pick themselves up, knit back together, and deposit themselves in the archer's quiver. bard cantrips dnd 5e

 
 Mending + Mage Hand: After each fight, broken arrows pick themselves up, knit back together, and deposit themselves in the archer's quiverbard cantrips dnd 5e  “Best Spells” is pretty relative here because Bards are freakin’ badasses with a pretty strong kit

These spells are listed here. Creatures in a 15-foot cone originating from you are affected in. At the cost of a known cantrip, you too can magically convert all of your coinage to a manageable bag full of platinum pieces! With banker’s purse, you’ll always have the right change when you need that 6 cp mug of ale. Eyes. Once the spell’s effect resolves, the target realizes that magic was used to influence their mood and become hostile toward the caster. You can use the Wish spell to duplicate any 8th level or lower spell, including cantrips. The bard is a master of song, speech, and the magic they contain. The Half-Elf is among the most powerful races in the core rules. It has AC 10, 1 hit point, and a Strength of 2, and it can’t attack. Cantrips. Necromancy cantrip. Spells like charm person, disguise self, heroism, and sleep are archetypal Bard spells. Casting T ime: 1 action. The DnD Bard 5e class is a performer, wordsmith, and social adept who’ll help your party talk (or sing) its way to victory. That means a 10th level bard can know between 12 and 14 bard spells, making up the rest to 14 with non-bard spells using Magical Secrets (ie 12 bard, 2 something else, 13 bard, 1 something else or 14 bard, 0. At 20th level, when you roll initiative and have no uses of Bardic Inspiration left, you regain one use. You can invoke words laced with magic to demoralize your foes and turn their misfortune into a boon to bolster your allies. Cantrips. Level 1. Cantrip Casting Time 1 Action Range/Area 5 ft Components S Duration Instantaneous School Evocation Attack/Save CON Save Damage/Effect Thunder You create a burst of. 201] We know cantrip IS a spell. Pyrotechnics. Individual spell selection will be covered later. 1 Hour. Created by: Jedd. You hurl a bubble of acid. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. Shillelagh. Evocation cantrip. Blinded. At Higher Levels. In the party there is also a defensively minded Paladin, a gunship rogue with a crossbow, necromantic offensive warlock and a fighter inspired by 4e warlords. Each creature within 10 feet of the target must succeed on a Constitution saving throw or. Instantaneous. And the second, Make sure that what you are gaining is worth whatever you are losing, especially in 5th edition DnD. A stern human warrior bangs his sword rhythmically. As a first-level Bard, you can know two cantrips out of a possible 12. You hurl a bubble of acid. Bard is a bit lacking in the damaging spell department, but they have some good options. An AoE damage cantrip that affects creatures around you and makes a loud sound. Introduction. This spell is a minor magical trick that novice spellcasters use for practice. Here we discuss their effectiveness, versatility, and potential. Light. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. A comprehensive list of all official spells for Fifth Edition. 3. A comprehensive list of all official Transmutation spells for Fifth Edition. Wizard (Dunamancy)Short answer: No. There was another thread earlier about giving Wizards more Cantrip flexibility and one option was to simply give wizards a few (4) 0th level spell slots and let them prepare 0th level spells like any other spell. Source: Player's Handbook. The spell has no effect if the target is undead, if it doesn’t understand your language, or if your command is directly harmful to it. Cantrips You know two cantrips of your choice from the bard spell list. Fire Genasi get Produce Flame and cast it with Constitution. While most Bards shouldn’t really get into melee range as a rule, this is a great spell for. A spectral, floating hand appears at a point you choose within range. It has the following bard spells prepared: Cantrips (at will): friends, mage hand, vicious mockery 1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave 2nd level. But, if you’re not a Bard, most classes have a good list of spells that use your Bonus action instead. This spell has no effect on undead or constructs. I had a blast, and I really like the vicious mockery effect. answered Dec 10, 2016 at 1:54. Such spirits are capricious, though, and what a bard summons isn't. Wood Elf. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. This category includes the wild elves (grugach) of Greyhawk and the Kagonesti of Dragonlance, as well as the races called wood elves in Greyhawk and the Forgotten Realms. Repeated practice has fixed the spell in the caster’s mind and infused the caster with the magic needed to produce the effect over and over. Cantrips. But with all those choices, all those options, it would be so easy to make all the wrong choices. Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute. Bard, Sorcerer, Warlock, Wizard Message. On a failed save, a creature can’t speak a. Using occult trappings, these bards conjure spiritual embodiments of powerful forces to change the world once more. Try to make their place of birth and upbringing correspond with their personality traits, ideals, bonds, and flaws – this will truly bring their character alive. . Shocking Grasp is a good option for a melee cantrip, but Vicious Mockery will serve there since it forces a save. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. Light. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. Bards of the Fellowship of Spirits seek tales with inherent power-be they legends, histories, or fictions-and bring their subjects to life. Gather your party and venture forth!Hey r/3d6!I'm building a level 11 college of eloquence bard, and I'm struggling to pick spells. The Bard has the following weapon proficiencies. Keep in mind with your Bard, that the number of spells you know is found in your class table and is completely independent of your casting value. Customized Origin: +2/+1 increases (each subrace offers a +1 increase), two damage resistances, Darkvision, and Healing Hands and Light Bearer. In today's video, Sage walks you through all of the Bard Cantrips. When it comes to building a Bard, Charisma is always their most important ability score. For race, a high elf or wood elf works well. This is partly because of complementary spellcasting. Hexblade warlock 1. Sword Burst. Whenever you or your allies roll hit dice to recover hit points during a short rest, you get to improve that by 1d6 due to your relaxing musical talents. Mending. Spell Lists. Spell Lists. Bard, Sorcerer, Warlock, Wizard; Level: Cantrip;. That means spells take most of your concentration and effort to perform, so you use most of your six seconds incanting. Spell Lists. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. With the perfect Fifth Edition Bard build, these characters can easily become powerful members of an adventuring party, all while recording their epic deeds for posterity's sake. You cause harmless tremors in the ground for 1 minute. When the spell ends, the creature becomes hostile toward you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. There are two simple houserule fixes, depending on how you want to view them. Slashing (. A comprehensive list of all official Druid spells for Fifth Edition. Roll 6d10, the total is how many hit points of creatures this spell can effect. words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. Each of these spells must be of a level for which you have spell slots, as shown on the table. You are not considering range, but in many cases it is an important aspect -- if both. Let’s Cover the Tiefling Before the Bard. The "Load" version you linked is a pun. Gust. While it is not necessary to assign a NPC bard to one of the. Bard is a solid chassis upon which the subclasses add fun little tricks. It's a decent variety and a creative player with an understanding DM can use Backgrounds and Feats to equip a Bard with just about anything depending on the module. If your DM allows spells from the non-core rules (which would seem likely if they allow College of Swords), then High Elf with Booming Blade is a reasonable cantrip to pick up and help. It’s worth noting that this spell has been slightly changed from previous versions, to the player’s advantage. Additionally, many Bards choose to be healers, and take spells such as cure wounds and healing word. Here’s a quick & short answer that will help you out: In Dungeons & Dragons 5th Edition, a 1st level wizard begins with three cantrips from the wizard spell list. If you create a sound, its volume can range from a whisper to a scream. vidyadawg. This work includes material taken from the System Reference Document 5. And again, 1 point of damage matters and it especially matters when it's the difference between 1d4 and 1d6. At level 14, a Valor Bard may make a single weapon attack with their bonus action after they cast a Bard spell (as an action). On a hit, the target takes 1d10 fire damage. Phantasmal Force. This heritage manifests in their traits as spells that manipulate water, but also as acid resistance and. You cause flames to flicker, brighten, dim, or change color for 1 minute. 1D10+Cha+Prof Slashing, 2D8+2D6 fire, +1D6 necrotic, +5D6 elemental damage (on 5th spell slot). The typical Bard in a D&D 5e game starts with proficiency in all simple weapons, pistols, longswords, rapier, sap, short sword, short bow, and whip. For the classic version of the Genasi, see our Genasi Handbook. At the end, you will get the option to select only some results to generate our own. R ange: 60 feet. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. Peerless Skill. The spell then ends. If you create a sound, it can be continuous or discrete. And while I’ll include the classes each cantrip is available to, any character can learn two cantrips from any Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard spell list with the Magic Initiate feat. Bard Spells Cantrips (0 level) Dancing Lights Light Mage Hand Mending Message Minor Illusion Prestidigitation True Strike Vicious Mockery. Bard Cleric Druid Fighter Monk. Spell Slots. Prior to their update in Monsters of the Multiverse, the Fire Genasi was the only. ago. Casting Time: 1 action. You can find this information listed in the Player's Handbook in the table under the Bard class description. 5] A Bard's Best Spells. As a second level spell, knock a lot of opportunity cost to prepare over other spell options. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. Evocation cantrip. "RPGBOT" Kamstra April 8, 2022. Bard 10. This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). The Complete Bard 5E Guide | Bard 5E Handbook. But, in 5th Edition, if played properly, a Bard can be a jack-of-all-trades, and master of quite a few. A wandering minstrel, collecting tall tales as they travel from place to place and telling the stories of their adventures, a valiant explorer, digging into dusty crypts to unearth ancient secrets, and a sly. Share. Useful feats like Fey Touched or Shadow Touched allow the Bard to boost their CHA or INT by +1, while also providing access to useful spells. Cantrips (2) vicious mockery, mage hand. RELATED: Dungeons & Dragons 5e: 10 Things We Wish We Knew Before Our First Time As A DM. Thunderwave is a great spell for breaking free when surrounded by foes, while Tasha's hideous laughter is one of the best incapacitating spells for single foes in the game. You’re a master of swordsmanship with uncontested skill and technique. There’s just something about screaming Shillelagh (incorrectly) as you bash your now-magical club into the skull of a goblin. Whichever form you choose, each light sheds dim light in a 10-foot radius. Expertise is a class ability that allows a character to double their proficiency bonus on a skill. You can only cast the spell once at its lowest level per long rest. They also do not learn spells then prepare from that list like a Wizard. Abjuration cantrip. You know two cantrips of your choice from the bard spell list. Rituals. For a full overview of the Bard class, check out our bard 5e Guide. Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song—knowledge of the people who constructed the monument and the mythic saga it depicts. The Bard gets Magical Secrets. 5E bards are the archetypal jack-of-all-trades. Warlocks are special, so we’ll talk about them separately. Welcome to this Dungeons & Dragons 5th Edition wiki. Bards are a great class to play. You will be also able to sort the list as you want. If you’re looking to make the most of your caster’s choices then here’s my picks of all the best cantrips in Dungeons & Dragons 5th edition. Half-Elf Race Details. A good Bard knows good music, but a great Bard knows their spell list. The bards of this college are regarded with a mixture of awe and fear. Each target’s hit point maximum and current hit points increase by 5 for the duration. Its real use comes in as a means of suppressing arcane locks, but its use to automatically. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. You can only cast the spell once at its lowest level per long rest. Level. The College of Valor Bard presents itself as a gish-like option for Bards and does succeed at meeting the basic requirements: proficiencies in Medium Armor, Shields, and Martial Weapons. This particular instance, choose your spells carefully and make sure they are worth the d6 you are losing from your sneak attack. Picking Level 1 Bard Spells. Duration: 1 round. You create one of the following magical effects within range. The table on page 53 lists how many Cantrips Known you have at each level. Fallen: Only viable for martial bards comfortable in melee. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. At Level 1, a Bard knows four spells and two. It’s a top-tier race option for several classes, and even for classes where the Half-Elf isn’t a perfect fit it’s at least workable. • Your voice booms up to three times as loud as normal for 1 minute. Per the Bard table, a 2nd-level bard would know 2 cantrips and 5 more spells. Clerics are best known for their healing abilities, but also for their ability to deal large amounts of radiant damage. Level one Paladin is. It is also safer than just palming a doornob. Healing Word. Roll a Bardic Inspiration die and add the number rolled to your ability check. But with all those choices, all those options, it would be so easy to make all the wrong choices. But, not in every case. Animal Friendship Bane Charm Person Comprehend Languages Cure Wounds Detect Magic Disguise Self Faerie Fire Feather Fall Healing Word Heroism Hideous Laughter Identify Illusory Script. Make a ranged spell attack against the target. Character optimization guide to DnD. From Player's Handbook, pages 51-55; Xanathar's Guide to Everything, pages 14-16; Mythic Odysseys of Theros, page 28; Tasha's Cauldron of Everything, pages 27-30; and Van Richten's Guide to Ravenloft, pages 28-29. Keep in mind with your Bard, that the number of spells you know is found in your class table and is completely independent of your casting value. Casting Time: 1 action. Components: V S M (A bit of phosphorus or wychwood, or a glowworm) Duration: Yes Up to 1 minute. Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety. You create one of the following magical effects within range: You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. For a quick overview of other 5e classes, check out our Guide to DnD 5e Classes. 1. Bardic Inspiration: Part of the bread and butter of. A stable creature that isn't healed regains 1 hit point after 1d4 hours. One of the best races for Bard. Casting Time: 1 action Range: Touch Components: V, M (a firefly or phosphorescent moss) Duration: 1 hour. You point your finger toward a creature within range and whisper a message. Bard: College of Spirits. This spell is a minor magical trick that novice spellcasters use for practice. no spell slots), they are instead "mastered" spells. Bard's level 20 "capstone" ability: Superior Inspiration. Bladesinging is an interesting subclass. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. It's a simple spell attack roll that deals high damage. The target gains no benefit from cover for this saving throw. This isn’t necessarily true in the world of DnD. Bards 5e Guide: Everything You Need to Know. This attack deals double damage to undead, fiends, and any creature sensitive to light. Each time you gain a level in the bard class, you can swap out one of your known spells for another one. The target must make a Wisdom saving throw. I ask this because Bards seem to have such a cool and varied spell list even at these first two spell levels which has given me pause over what to choose. 10 Best Cantrips in 5e. The weapon also becomes magical, if it isn't already. Charisma & Dexterity Are the Valor Bard's Most Important Core Stats. Cantrip spells are very weak spells in D&D 5e. The College of Lore goes and gets an extra helping four levels early. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. The target must make a Constitution saving throw. Range: 60 feet. Cantrip. In today's video, Sage walks you through all of the Bard Cantrips. Wizards can cast the following cold spells: Frostbite. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. They are incredibly versatile, often charming those around them and supporting the party with inspiration. Conjuration cantrip. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. They excel as a Support character, but make decent Defenders, Healers, and Strikers, too. Add one (or multiple) of the 3rd level features from one of the bard subclasses (colleges). It can roll the die before or after making the ability check. Casting Time: 1 action Range: 30 feet Components: V, S Duration: 1 minute. Typically, Dungeons & Dragons 5th Edition have spells take your Action. Even though the bard's high-level spells will be delayed, they gain access to several unique paladin spells. Access to medium armor and shields removes the need to pursue College of Valor, and cantrips like Booming Blade will close the damage gap between single attacks and Extra Attack. Bard Spells by Level As a bard, you gain the following class features. You cause harmless tremors in the ground for 1 minute. ("Spells Known of 1st Level and Higher") Thus at creation you look at the bard spell list and pick two cantrips and four L1 spells off the bard list. Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute. 3rd level; Charm Person: One of the better options for dealing with NPCs outside of combat. This. As you level up you can learn more and "swap out" L1+ spells you've previously picked, detailed the paragraphs following the. You can cast the chosen 1st-level spell without a spell slot. Being a cantrip, Message can be continually used, making it infinitely cheaper than the price of Illusory Script. You can, for example, take the magic initiate feat or high elf race in order to get a wizard cantrip, but you can also boost dex with about the same effort and do damage with a crossbow. Also useful for really spicing up a boring office party. Abjurer Legacy This doesn't reflect the latest rules. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can’t see). 1st-level enchantment. Mage Hand is a cantrip-spell primarily for moving things, not killing people. Spells involving the undead made up a large portion of this school, including animate dead and finger of death. 1 Action. Playing DnD 5th Edition in person at local game stores and online with VTT’s over the past 10 years has provided a consistent connection to how the game. You learn additional bard Cantrips of your choice at higher levels, learning a 3rd cantrip at 4th level and a 4th at 10th level. Wall of Stone Concentration Evocation • V, S, M. Plot Hooks/Use in Your Game. On a hit, the target takes 1d10 force damage. Cast Blade Ward, then swing a weapon as a bonus action. So easy to spread a character too thin, a jack. This spell can physically repair a magic item or. The spell ends if you cast it again or dismiss it with an action. Frostbite. 1st Level (4 slots) bane, dissonant whispers, earth tremor, healing word. True Resurrection Necromancy • V, S, M. When you cast this spell using a spell slot of 3rd level or higher, a target’s hit points increase by an additional 5 for each slot. Racial traits aren't added to your class's list unless your trait says otherwise. Keep in mind that Magical Secrets do count towards the total number of spells your character knows. On a failed save, it takes 4d4 psychic damage and must immediately use its reaction, if available. What are the best spells and cantrips for a DnD Bard? Similar to Backgrounds, there's a whole host of spell options when creating your character. Keep your hair after a hair cut. So, if you want to change your cantrips, this is one way to do it. 1d4 psychic damage on a failed Wisdom save is small, but it's a rare resistance/immunity. Light. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. Some break under it, some make it the millstone around their neck, some revel in it. Bastions and Cantrips. Vicious Mockery is an iconic bard cantrip that lets you debuff and damage enemies with the power of sick burns. The illusion also ends if you dismiss it as an action or cast this spell again. It eats your Bardic Inspiration dice for pitifully weak abilities and a small damage boost. Dissonant Whispers: One of the best 1st-level spells in the game. If the cantrip effects improve with level, the spell slot used to cast it must be 2 levels higher per step of improvement. Sapping Sting. Casting Time: 1 action. Transmutation cantrip. The bard gains access to four subclass features at 3rd, 6th, and 14th level. You touch one object that is no larger than 10 feet in any dimension. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. Nimbus of Pathos: Better than most paladn capstone features. Levels marked with an asterisk (*) have an optional class feature available. With access to every skill, expertise, full casting, and a decent set of proficiencies, the Bard can fill essentially every role in the party. It deals 1d6 damage to creatures within 5 feet of you on a failed Constitution saving throw and lets off a loud thunderclap. Using occult trappings, these bards conjure spiritual embodiments of powerful forces to change the world once more. Wizards have the largest selection of ice magic out of any other classes, boasting a solid 22 of the 27 available cold spells in D&D 5e. If the target fails their wisdom saving throw, they take 1d8. For instance, when you reach 3rd level in this class, you can learn one new spell. You cause flames to flicker, brighten, dim, or change color for 1 minute. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. Bard: College of Swords. This spell’s damage increases by 1d6. This extra d6 improves as you advance in bard level at 9th level (1d8), 13th level (1d10), and 17th. Creature Type: Being the fey creature type allows you to avoid some pretty nasty spells, like hold and dominate person. Until the spell ends, a creature that enters the spell’s area for the first time on a turn or starts its turn there must make a Charisma saving throw. Casting Time: 1 action Range: Self Components: V, S Duration: 1 round. Duration: Instantaneous. You’ll want a solid set of spells behind you for heading out on adventures, and the fact that you need. While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. Take 7 levels of Eldritch Knight, which lets you make a weapon attack as a bonus action if you cast a cantrip as an action. Posted Jun 28, 2018. I think knock should have a cantrip level version for normal locks that works just like thieves tools. You touch one willing creature. ago. No, because cantrips are level 0 spells. Such spirits are capricious, though, and what a bard summons isn't. Share. Artificer can cast the following thunder spells: Booming Blade. Artificers bring a unique flavor to the table regarding thunder magic, combining their knack for invention with aural force to unleash a bevy of thunder spells that are as clever as they are potent. Cantrip Adept. Open comment sort options. 1 Action. Prestidigitation. Artificer Spells for Dungeons and Dragons (D&D) Fifth Edition (5e). For the classic version of the Genasi, see our Genasi Handbook. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table. 1. Conjuration cantrip. You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. It doesn't afflict its targets with any additional effects. 1 Action. In addition to your two cantrips, you choose to learn one first-level spell from that same list. Water genasi are descendants of marids, genies from the elemental plane of water. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. 1st level; Cure Wounds: Healing is important so pick it up if you think you’ll need it. Until the end of your next turn, you. The Dungeons and Dragons 5e Bard class is a real sweet talker - here's our guide, including stats, spells, builds, and all 5e Bard subclasses. Friends. As above. You use your Charisma whenever a spell refers to your spellcasting ability. And ranked number one on our Warlock Cantrips 5E list is Eldritch Blast. 9) Shillelagh. A creature prone to violence might attack you. They're one of D&D 5e's weakest combat classes. In this guide, we’re going to go over exactly how this cantrip works and why it’s such a good piece of mechanical and thematic game design – especially in contrast to. Range: Self (15-foot cone) Components: V, S, M (a pinch of powder or sand that is colored red, yellow, and blue) Duration: 1 round. “You fight it, don’t you? Like a little wildcat, I wager. Transmutation cantrip. You create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Dancing Lights is a spell that's available as of level 0, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'Bane. Introduction. One of the best damage-dealing cantrips in Dungeons & Dragons, Toll the Dead fills the air around an enemy with haunting bells. Divination cantrip. Range: 120 feet. Duration: 1 round. As a first-level Bard, you can know two cantrips out of a possible 12. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. • You cause flames to flicker, brighten, dim, or change color for 1 minute. ” (future printing)" College of Eloquence Races. +2 CHA and to +1 to two stats of your choice, immunity to sleep, Fey Ancestry and Darkvision. Then Healing Word is a must for me because it’s a Bonus Action that. Dancing Lights. DC-15 (10 + Proficiency + Intelligence of any clever 1st-level wizard) Returns some creative uses of what they're trying. 10 Minutes. " [Quote PHB p. Mage Hand is great for safe object interaction during uncertain dungeons. . There are also a number of intriguing feats that, when combined with the right. Silvery Barbs. A comprehensive list of all official Wizard spells for Fifth Edition.